Do Your Fang
A cheeky vampire cluster slot where every cascade can drop a Wild that upgrades a reel multiplier, all the way to x99. One of my best sessions to date, with 7 bonuses in 1,000 spins, re-triggers all over the place and a 992.9x win. The game speed needs some fine tuning, but the core mechanics are so much fun and the studio is now on my radar. 1000 Spins APPROVED!
Solar Lemon · Stake 0.10 · 1,000 fixed spins · RTP 96.50%

Day 40 - Do Your Fang - Slot Review
On day 40, I took on Do Your Fang by Solar Lemon, a cluster pays slot with a cheeky vampire theme, 96.50% RTP and a max win of 10,000x, released this year. The studio runs on the Engine.io RGS.
The symbols are a Duke, a Duchess and a Guard (the high payers), plus a book, an envelope and a wooden stake. You win when 6 or more matching symbols are connected horizontally or vertically. The Duke is the biggest payer, with 30x for a cluster of 16 or more, followed by the Duchess at 20x and the Guard at 15x. The book, envelope and stake pay 10x for the same cluster size.
After a win, the winning symbols and all the matching non-winning symbols of the same kind are removed from the grid. The remaining symbols drop down and new ones fall in from above, and the cascade goes on until no more wins are possible.
The heart of the game is the Wild generation. Every time a winning cluster is removed, a random Wild appears in an empty position before the new symbols fall. There are 3 types of Wilds (vampire fangs), and each one upgrades the multiplier at the bottom of its reel, which starts at x1 on every reel:
White: the reel multiplier goes up by +1. Green: the reel multiplier is multiplied by x2. If a white and a green Wild land on the same reel, the addition comes first. Purple: the reel multiplier jumps straight to x99.
A Wild that is part of a winning cluster with the Duke, Duchess or Guard adds another +1 to its reel’s multiplier. When several multipliers apply to a winning cluster, they are added together before they’re applied to the win. The multipliers reset before the next round.
Land 3 Scatters anywhere to trigger the Bonus Game with 8 free spins, and every Scatter that lands during the bonus gives you +2 free spins. That happened a lot during my session, with re-triggers all over the place.
The reel multipliers reset to x1 when the bonus starts, except any reel already upgraded to x99 by a purple Wild, which stays at x99. In the bonus, all the reel multipliers are persistent until the feature ends, so they keep building on every spin.
Plan for winning: you want Wilds to land on the same reels again and again, so the multipliers stack up, and ideally a purple Wild that sends a reel straight to x99.
This was one of my best sessions to date. I triggered 7 bonuses in 1,000 spins, one of them paid 992.9x, a bunch of the others paid 100x and 200x, and there were a lot of 20-30x wins in the base game too. At one point I maxed 3 out of 5 reel multipliers at x99, which was dope.
The game speed needs some fine tuning in certain areas. Standard speed might feel slow for some, and turbo mode might feel like ultra turbo, so a speed in between would help. There’s also no game speed button in the bonus round, so if you trigger a bonus while you’re playing the base game in fast mode, you’ll play the bonus in Turbo mode too. The bonus round duration is another area that could be looked at, as I think it could be made a little faster.
These are all small things, though. The mechanics are a lot of fun and the potential is great. The studio is on my radar now, and I’ll play their next releases for sure. 1000 Spins APPROVED!